Return to (Castle) Wolfenstein: The New Order

General Wilhelm "Deathshead" Strasse is a gnarly looking old man, with the kind of exaggeratedly evil voice, mannerisms and disfigured face one tends to associate with modern depictions of Nazis. He's crouched down staring at me through the screen, flanked by two giant Über-Soldaten, each with one of my comrades,… » 12/18/14 9:46am 12/18/14 9:46am

Resident Evil 2 and the Little Corridor of Horrors

There's a little corridor in Resident Evil 2 which has stuck in my mind for what must be going on for fifteen years. The last time I saw it was probably a decade ago but I can still (and will) list off its most minute features. It is somewhere under the police station and makes up part of - I'm assuming but can't… » 11/21/14 8:57am 11/21/14 8:57am

Who on Earth is the DARPA Chief Donald Anderson?

You know the person, I know you do. That person who's choosing to watch somebody else play video games live over the Internet. That person who enjoys games so very much that when they're not playing them themselves they like spending (some of) their time digitally peeking over the shoulders of others whilst they play.… » 10/31/14 8:44am 10/31/14 8:44am

I’m not playing Hearthstone: Doctor Who and Vinnie Mac got me covered…

When I were a young 'un the Star Wars films were re-released in the cinema. I went with the Beaver Scouts and found myself watching A New Hope, despite actually wanting to see Who Framed Roger Rabbit-aping basketball extravaganza Space Jam. You see: our lovely-yet-rapidly-aging leaders thought a film about a traffic… » 8/29/14 11:58am 8/29/14 11:58am

Game Dev Story is a bit mean to its staff, int it?

Wolfenstein 3D, Custer's Revenge, Ethnic Cleansing , Super Columbine Massacre RPG!, that game where you shoot JFK: all are examples of aspects of the real world being looked at through the lens of video games. They're all - to differing extents and in their own ways - difficult to laude as works of high (even low, in… » 7/25/14 12:26pm 7/25/14 12:26pm

Stumbling around in the dark: Metro 2033 with the English turned off

Metro 2033 is a tale of survival, hope and skulking. It's an atmospheric and affecting, sometimes scary, sometimes tense, rewarding and exciting look at life after a (you guessed it) nuclear holocaust. Most of all, though, without the English dubbed dialogue it's a surreal duck into a world of half-whispers, confusion… » 7/22/14 5:52am 7/22/14 5:52am

Big game hunter: Our inability to hold games to equal standards (when…

Last week Our Zach Alexander pulled the still-warm corpse of the last round of !!CLONING scandal!! discussions from our collective freezer and got me thinking about it all over again. Channelling Mattie Brice as if by séance from earlier in the year, he discussed the ugly head-rearing of the double standards we often… » 6/20/14 10:43am 6/20/14 10:43am

Extrasolar is free-to-play wot I get (i.e. it makes sense)

As a rule, I'm really poor. I live in London (England) and currently visit the 'bottom ten percent of earners' club on a daily basis, where we pass round boxes of Asda smart price jaffa cakes, slowly sip weak (Tesco value) orange squash and sing wartime ditties to maintain morale: it's still the most effective way in… » 4/27/14 4:58am 4/27/14 4:58am

(Over) analysing The Bureau: XCOM Declassified’s chest-high walls (to…

I've done a close reading of the chest-high walls in The Bureau: XCOM Declassified and I'm happy to report that I think they could be a meditation on the tangible benefits of improved graphics. Furthermore, I reckon their implementation also questions if our lust to achieve increased verisimilitude between real and… » 3/08/14 9:52am 3/08/14 9:52am

Internet Piracy: We’re all making the next Assassin’s Creed

Your friend and mine, helpful games-centric internet man Stephen Totilo, kindly invited us into the heady world of games design think tanks last week. In his fascinating post he details the many questions asked of him by the good people at Ubisoft, specifically with regard to his opinions of Assassins Creed IV: Black… » 12/20/13 11:53am 12/20/13 11:53am